LUIZ ZULLINO JUNIOR
Software engineer; problem solver; gamer; math/physics enthusiast
Projects

Generated histogram data from a 1080p Image with 256 bits resolution

Histograms for frame #3 of a Dota2 video

Kernel code used to calculate Average and Variance histograms

Generated histogram data from a 1080p Image with 256 bits resolution
INTEL FAST HISTOGRAM LIBRARY
TEAM LEAD / LEAD PROGRAMMER
This open source project was commissioned by Intel.
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It consists of a library that uses OpenCL framework to generate fast histograms from raw image data in YUV or NV12 formats using the GPU for parallel processing.
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The library was coded using C++ and the GPU kernels in C. OpenCL framework was used to control the GPU kernels from the CPU (host).
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My contributions:
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GPU Kernels logic and code optimization (C, OpenCL)
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Library (C++, OpenCL C++ Bindings)
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For more information please visit the project Github.

Allows the user to login or signup for a new account

Displays the scores of players in the database

Message displayed when the player finishes the level

Allows the user to login or signup for a new account
OVERTAKE
LEAD PROGRAMMER
This is a short platformer game made using Unity.
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The goal of the game is to complete the level as fast as possible. The score is entered in a leaderboard.
A user account is needed to play the game.
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The game uses Google Firebase to store user account information, user scores, and leaderboard scores.
This project used the Agile methodology.
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My contributions:
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Gameplay logic and scripting (C#)
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Firebase database configuration
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Firebase integration (C#)
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Level design (Unity).
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For more information please visit the project Github or click here to play the local version of the game.

Allows the user to login or signup for a new account

Displays the items available to purchase

Allows the user/admin to update their settings

Allows the user to login or signup for a new account
INSTASHOP
LEAD PROGRAMMER
This is a software that simulates the concept of a store.
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The program is coded in Java using the MVC (Model-View-Controller) design pattern.
The store is only a concept so the products don't really have their own images and the checkout does not have a payment function.
My contributions:
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Main system/class (Java)
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Views, controllers, and models for all store objects (Java)
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Logo and icons
About me
Hello!
I'm a Brazilian software engineer based in South Florida. I aspire to have a positive impact on the world through my work, and see video games not just as recreational media but as art that can inspire, teach, and even heal.
I graduated magna cum laude with a Bachelor of Science in Computer Engineering from Florida Atlantic University.
I am a fast leaner and an autodidact. I dedicate myself to every endeavor and strive for meticulous quality on every aspect of a project.

EDUCATION
Florida Atlantic University
College of Engineering and Computer Science
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Bachelor of Science in Computer Engineering
graduated magna cum laude
CODING SKILLS
Advanced:
C++, C#, JavaScript, HTML
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Intermediate:
Python, Java, CSS, Apex, Visualforce, SQL
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Beginner:
Lua, PHP, Matlab, AHK, Visual Basic, CMake
SOFTWARE SKILLS
Advanced:
VS Code, Excel, Word
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Intermediate:
Unity, Visual Studio, PowerPoint
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Beginner:
Photoshop, Premiere Pro, Filezilla